terramar_house_plan

ProEXR File Description

=Attributes=
cameraAperture (float): 42.12
cameraFNumber (float): 8
cameraFarClip (float): 1e+30
cameraFarRange (float): 1000
cameraFocalLength (float): 55
cameraFov (float): 41.8727
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 2595.1
cameraTransform (m44f): [{0.993329, 0.115137, -0.00641543, 762.834}, {0.115316, -0.99179, 0.0552625, -1115.43}, {0, -0.0556336, -0.998451, 73.4388}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 5199, 3399]
displayWindow (box2i): [0, 0, 5199, 3399]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”

=Channels=
A (half)
B (half)
Bush Light.B (half)
Bush Light.G (half)
Bush Light.R (half)
Dome_Light.B (half)
Dome_Light.G (half)
Dome_Light.R (half)
Entry Down Lights.B (half)
Entry Down Lights.G (half)
Entry Down Lights.R (half)
Front Bush Ligh.B (half)
Front Bush Ligh.G (half)
Front Bush Ligh.R (half)
G (half)
Ground Lights.B (half)
Ground Lights.G (half)
Ground Lights.R (half)
Light Tubes.B (half)
Light Tubes.G (half)
Light Tubes.R (half)
Palm Lights.B (half)
Palm Lights.G (half)
Palm Lights.R (half)
R (half)
Soffit Down.B (half)
Soffit Down.G (half)
Soffit Down.R (half)
Sun_Light.B (half)
Sun_Light.G (half)
Sun_Light.R (half)
Tree Light.B (half)
Tree Light.G (half)
Tree Light.R (half)
Tube Surface.B (half)
Tube Surface.G (half)
Tube Surface.R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_Map #96.B (half)
VRayExtraTex_Map #96.G (half)
VRayExtraTex_Map #96.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRayReflection.B (half)
VRayReflection.G